[RTC List] Bandwidth bottlenecks & online gaming

Winter Faulk nox.freak at gmail.com
Sun Dec 28 21:13:54 PST 2008


Your packets are timing out on the last two hop because
worldofwarcraft.com are not responding to ICMP requests, eg. firewall
in place. It dose not have anything to do with the connection to them.
What you want to look for is how long it takes each hop to reply to
each request.


Thank you,

+================+
 Winter Faulk
 nox.freak at gmail.com
 http://down-time.com
+================+

"But I, being poor, have only my dreams;
I have spread my dreams under your feet;
Tread softly because you tread on my dreams."
-William Butler Yeats



On Sat, Dec 27, 2008 at 7:40 PM, Kevin Nelson <kg6grm at arrl.net> wrote:
> I'm on AT&T DSL. My son keeps having problems with his World Of Warcraft
> account lagging. That has me wondering:
>
>
>
> How demanding are these games on our overall internet capacity?
>
> How often is that pipe hitting maximum capacity? (Does anybody know?)
>
>
>
> His friends who were on SuddenLink eventually left it, because game-related
> lags were next to impossible to tolerate.
>
>
>
> When I did a tracert on worldofwarcraft.com, the network times out around a
> network called:
>
>
>
> 11    74 ms    75 ms   129 ms  mdf001c7613r0003-gig-10-1.lax1.attens.net
> [12.129.193.242]
>
> 12     *        *        *     Request timed out.
>
>>
> 30     *        *        *     Request timed out.
>
> Trace complete.
>
>
>
> Yet ventrilo.com, another online service my son uses simultaneously to
> running WOW, doesn't experience those timeouts.
>
>
>
> So comes another question: Is the issue not a local one, but rather one
> probably located somewhere around the Los Angeles airport?
>
>
>
> Thanks,
>
> Kevin Nelson
>
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>
>



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